Hello there!

I am a sound designer from New Brunswick, Canada working primarily in game audio. As a lifelong gamer and musician, having both disciplines running parallel has informed my development as an audio professional.

I enjoy both the creative and technical problem-solving sides of game audio, from asset creation to audio systems design and implementation in Unreal Engine, Wwise and Unity.

When not working on audio I enjoy reading, writing, Brazilian Jiu-Jitsu, watching films and working through my endless backlog of games.

I’m always interested in collaborating with developers on interesting projects, so feel free to get in touch!